AI Insights · Timothy · July 2024
Top Sandbox Games on Android in France Q2 2024
Explore the performance of the top 5 sandbox games on the Android platform in France during Q2 2024, including download, revenue, and active user trends.
In the second quarter of 2024, the top 5 sandbox games on the Android platform in France demonstrated varied performance across downloads, revenue, and weekly active users. Here's a detailed look at their trends:
Roblox
Throughout Q2 2024, Roblox maintained a robust presence in France. The game saw its weekly revenue fluctuate, peaking at around $167K in early May and ending June at approximately $148K. Downloads were consistently strong, with a high of about 37K in mid-April and a low of around 29K in early June. Weekly active users showed a positive trend, increasing from approximately 2.38M at the start of April to over 2.62M by the end of June.
Minecraft Trial
Minecraft Trial experienced a steady increase in downloads, starting at around 8.6K in early April and reaching a peak of about 11K in early June. The number of weekly active users also showed a gradual rise, starting from approximately 110K and climbing to around 116K by the end of the quarter.
Craft Box Game Tree
Craft Box Game Tree had a dynamic quarter in terms of downloads, beginning with about 1.5K in early April and peaking at around 17K in late May. Weekly active users followed a similar pattern, increasing from approximately 4.2K to a peak of around 28K in late May, before slightly declining to about 19K by the end of June.
Block Craft 3D:Building Game
Block Craft 3D:Building Game saw varied performance in downloads, starting at around 11.8K in early April, peaking at about 13.5K in mid-April, and then declining to around 4.4K in early June. Revenue was minimal but consistent, with a slight peak at around $205 in late April. Weekly active users showed a slight overall decline, starting at approximately 89.5K and ending June with around 68.7K.
Craft World - Building Craft
Craft World - Building Craft had a fluctuating download count, beginning with around 8.9K in early April and dipping to approximately 3.8K in early June before recovering to about 6K by the end of the quarter. Weekly active users remained relatively stable, beginning at around 14.3K and ending at approximately 12.1K.
For more in-depth insights and data on these games, visit Sensor Tower.